

Before you acquire this, a single of these modifiers will do you fine up to that point. You want to Awaken 2 +1 to Level of Gems modifiers together here on an amulet. This is one of two slots where the main throughput of the build sources from. Bated Breath, however, just offers so much “hidden quality of life” in the increased Energy Shield Recharge Rate that you’d almost always take it over a Rare belt anyway. However, should you find yourself in a scenario where you don’t have one of these, the best alternative would be a Crystal Belt with as much Energy Shield and Resistances as you can find.

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It’s basically free in a trade-league, and in Solo Self-Found it’s generally not that uncommon to have one of these. +# to Elemental Resistances (until cap)īated Breath is just incredibly hard to beat for how easy it is to acquire.#% increased Movement Speed (at least 20 – preferably 30).Optionally, you can go for a Hybrid ES/EV base to up your Evasion as long as you maintain the movement speed, necessary resistances, and over 100 Energy Shield, any bonus evasion is a win. Obviously, a pair of Sorcerer Boots is best as that is the highest Energy Shield base. Other than wanting high Increased Movement Speed and high Energy Shield, you’d like to find at least one Resistance here to help you cap your Resistances. #% to Chaos Damage over Time Multiplier.+#% to Elemental Resistances (until cap).Otherwise you’re just trying to focus on high Energy Shield and perhaps some Resistances.
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This is a small upgrade and one that should generally come later on in the gearing process. If you can pick up a Hunter-influenced modifier “Chaos Damage over Time Multiplier” on a high pair of Sorcerer Gloves, you would like to get one. This is one of your only slots where you can find some additional damage. +#to maximum Energy Shield (at least 70).#% increased Evasion and Energy Shield (at least 100%).The rest of the stats absolutely don’t matter. Try focusing on getting one with really high Energy Shield and Evasion. This means that you’ll make more use out of it than any other base on a Trickster. The best in slot piece here is a Sadist Garb because it has the best Evasion on an Evasion / Energy Shield chest. It’s not a big deal if you can’t get the enchant, but if you have some extra currency, its really really nice to have! Body Armour

If you play trade league and you can find one, a Crown of the Inward Eye with a “Soulrend fires an additional Projectile” is extremely useful for map clear. Should you insist, you’re aiming for 300 Energy Shield and a “Nearby Enemies have -9% to Chaos Resistance” modifier which only appears on Hunter-influenced items. In case you’re paying SSF, this helmet drops from Sirus really commonly and it’s hardly worth every investing your currency into a well crafted Hubris Circlet. While it costs you about 200 Energy Shield, it gets you about 15% damage which is about 5% more for then you’d get from a BiS Rare Helmet. Armour Pieces HelmetĬrown of the Inward Eye is just extremely solid for the build while being super cheap / easy to buy or find. Rare Titanium Spirit Shield with Energy Shield when you Block and as much Energy Shield as possibleįor crafting Rare items, you can check out all the affixes that can roll on an item base, depending on its level, influence, and many other factors, using our affix tool. Rare Wand with +1(or2) to Spell Skills, Chaos DoT Multi and DoT Multiplier Rare rings with Energy Shield, Mana, Mana Regeneration and Attributes Sorcerer Boots with Movement Speed and as much Energy Shield as possible Sorcerer Gloves with Chaos DoT Multi and as much Energy Shield as possible Sadist Garb with as much Evasion and Energy Shield as possible

We’re providing you with an extensive analysis further down the page but chose to start off with an overview / recommendation.Ĭitrine Amulet with +2 to Int / Chaos Skills Since you’ll be running a decent amount of Unique items, it’ll be important to look out for a lot of resistances on your Rare pieces! This means modifiers on gear are subordinate to Resistances as long as you’re not capped. As per usual, nothing matters more than capping your Elemental Resistance before anything else.
